Today I made a combo punch after the previous animation of a punch we can use that first sequence as a normal punch than for a combo it would do this
It would be like this if the player does the combination. I will also add a uppercut to the combo that will make the sequence a lot better. The third frame was quite hard to make because I had to draw the back of the arm and also reposition a lot of factors. But it looks very good and I will keep this. We all need to speed up because we all still on our first characters. Azam is thinking to make the character is 3D and then animate and render vector frames for the game. This I think would take longer than drawing it so we will try it with a dummie character (no detail).



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